BUDV — Design Methodology Framework Business · User · Design · Vendor
B — Business
Commercial constraints
Timelines, budgets, stakeholder priorities, revenue goals. The territory design must negotiate with before it can succeed.
U — User
Human needs
What people actually need to accomplish, not what they say they want. Research, observation, mental models.
D — Design
Design perspective
The craft layer: clarity, hierarchy, flow, consistency. Design's contribution to the conversation, not its conclusion.
V — Vendor
Technical reality
Platform constraints, component libraries, integration limits. What can actually be built in the given environment.
Good interaction design lives at the intersection of all four · No axis dominates · The practice teaches all of them

What I found when I arrived

The Minimalist was already an established digital agency when I joined. It had strong visual design and brand capabilities. What it didn't have was a structured interaction design practice — no defined process, no framework for how ID decisions were made, no consistent way of working across projects or teams.

I was brought in as UX Lead with a mandate to build this. What that actually meant was starting from scratch: defining what the practice was, how it worked, what it produced, how it connected to the broader agency workflow. There was no playbook. I wrote the playbook.

The BUDV framework

The first thing I built was a process framework for how interaction design decisions should be made. I called it BUDV: Business → User → Design → Validate.

B
Business
What are the business goals? What does success look like from a commercial and organisational perspective? This question comes before user research — not because it's more important, but because understanding the business constraint shapes what design space you're actually working in.
U
User
Who are the actual people? What do they need, believe, and struggle with? What does it feel like to use this system today? The user phase produces the insight that design turns into solutions.
D
Design
Designing at the intersection of business and user. Not optimising for one at the expense of the other — finding the solution that serves both. Iteration happens here. Decisions get made and documented.
V
Validate
When in doubt, test it out. Assumption becomes evidence. Design decisions get stress-tested against actual users before they become product decisions.

Internally, I called it the Budweiser process — not publicly, but among designers, because mnemonics work and "BUDV" doesn't stick unless it sounds like something. The name was silly; the framework was taken seriously. It became the standard operating procedure for every interaction design project in the practice.

Resource Augmentation

One of the commercial problems the agency faced was how to price and deploy design talent flexibly. Clients had different needs — some needed embedded designers for months, others needed a burst of capacity for a specific project phase, others needed ongoing retainer relationships.

I developed a model I called Resource Augmentation: a structured way of thinking about how design capability gets deployed against client engagements, calibrated by project type, phase, and team composition. This gave the agency a language for selling design capacity that mapped to how the work actually happened, rather than the legacy agency model of billing hours against a single generic "design" line item.

The work itself

Over seven years, the practice worked across banking, FMCG, healthcare, enterprise software, e-commerce, HRMS, knowledge management, and edtech. More than 90 projects tracked. The range was deliberate — I wanted to understand what design problems looked like under fundamentally different constraints.

TATA AIG — the lead initiative

TATA AIG General Insurance was one of the most significant projects in this period. The brief was to redesign the digital experience for general insurance — a category that had historically treated digital as a claims processing channel, not a product in itself.

The redesign moved the entire interaction model: from form-heavy, error-prone, back-and-forth flows to a system where a customer could get an insurance quote in two clicks and complete a purchase in under three minutes. This required rethinking not just the UI but the underlying data architecture of what was collected when — which information was genuinely needed at which stage of the customer journey.

TATA AIG outcomes

1.8M
Visitors per month on the redesigned platform
175K
Quotes generated per month
2 clicks
To generate a quote from landing page
3 min
End-to-end purchase completion time

The project won three industry awards in February 2020: BFSI Stallion Best in General Insurance Sector, DOD Gold Best UX, and DOD Gold Best UI. These came at the end of a year of intensive work across research, architecture, design, and validation cycles.

Geographic expansion during COVID

In 2020, as the pandemic forced the industry to rethink how and where design work happens, I expanded the practice from Mumbai into Bangalore — hiring designers remotely to serve a new geographic market without disrupting the existing operation.

This was less a COVID pivot and more a recognition that the talent pool and client base in Bangalore warranted a permanent presence. The pandemic removed the friction of making that case for in-person models. We hired, onboarded, and integrated a new team entirely remotely. It worked.

What I was actually building

The numbers — 6 to 46, 90+ projects, three awards — are evidence that the practice was built. But what I was actually building was a culture of rigour around user-centred design in an environment where that wasn't the default.

Organisations know what they want systems to do. They almost never know what it feels like to use those systems. The consistent intervention over seven years: making that gap visible, and designing to close it.

Awards — Feb 2020

BFSI Stallion
Best in General Insurance Sector
DOD Gold
Best UX
DOD Gold
Best UI

Domains covered

Banking & FinTech FMCG & CPG Healthcare Enterprise platforms E-commerce HRMS & Knowledge Mgmt Edtech
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