04 Selected work / The Minimalist

Design leadership · Organisation building

2018—2022 · Interaction Design & Technology

The
Minimalist.

The product was
the practice.

I joined an established agency to build a capability it did not yet have in structured form. Four years later, Interaction Design and Technology was a 46-person practice with its own method, operating model, commercial proposition, and geographic reach.

Practice scale646people
Growth was the visible outcome. The designed object was the system that made growth coherent.
Role progressionUX Lead → ID&T Head → AVP
MandateBuild the interaction-design practice
Scale6 → 46 people · 90+ initiatives
ReachMumbai → Bangalore
01

The leadership mandate

I did not build
the agency.
I built its design capability.

The Minimalist already had strong brand and visual-design capabilities. What it lacked was a repeatable interaction-design practice: no shared method, no consistent quality bar, no standard engagement model, and no structured way to develop specialists across projects.

What I inheritedTalent without a shared operating system.
  • Six-person team
  • Project-specific ways of working
  • Interaction design sold inconsistently
What I handed overA practice capable of scaling beyond me.
  • 46-person multidisciplinary team
  • Shared methodology and standards
  • Repeatable commercial and delivery models
02

The designed organisation

One practice.
Four responsibilities.

Scaling meant answering four questions clearly: What do we own? How do we work? Who carries the capability? How does it reach clients?

IxDTInteraction Design
& Technology
01 · What we ownMandate

Scope and quality.

02 · How we workMethod

A shared design language.

03 · Who carries itPeople

A multidisciplinary team.

04 · How it travelsMarket

Pitching and deployment.

Leadership meant making good design less dependent on my direct involvement.
03

A shared decision language

A method people
could carry.

BUDV was not a process diagram for a deck. It gave designers a memorable way to reason across unfamiliar domains, and gave clients a business-legible explanation of why rigorous UX work mattered.

B
Start withBusiness

Goals, constraints, stakeholders, value and the reason the work exists.

U
UnderstandUser

Needs, behaviours, mental models and the evidence behind the problem.

D
Make throughDesign

Architecture, flows, interaction, visual hierarchy and documented decisions.

V
Prove throughValidate

Test assumptions with people before they harden into product decisions.

Inside the practice A common mental model for onboarding, critique, project planning, and quality.

With clients A persuasion tool that connected user-centred design to commercial outcomes.

04

Design expertise as a service system

Design expertise
had to travel.

Most studios sell finished deliverables. We also built a Resource Augmentation model: specialists embedded directly into client teams, extending their capability without requiring a six-month hiring cycle or a permanent new function.

01Define

Understand the business requirement, context, duration, and missing capability.

02Select

Match the engagement to the right skills, level, and multidisciplinary shape.

03Deploy

Embed people inside the client’s operating context rather than outside it.

04Nurture

Review quality, gather feedback, develop people, and sustain the relationship.

The practiceMethod
Talent
Quality
embedded capability
Client organisation
BusinessProductEngineeringDesign
We were not only delivering design. We were designing how design capability entered and strengthened another organisation.
05

Scaling people and reach

From a team
to an institution.

Over four years, my role moved from leading work to building the structure around the work: hiring, standards, staffing, client education, multidisciplinary collaboration, and a second-city expansion during COVID.

20186

Joined as UX Lead. The immediate task was to define the practice and establish a credible interaction-design offer.

2019Method

BUDV, research standards, delivery rituals, client pitching, and repeatable ways of working took shape.

20202 cities

Planned and hired for Bangalore during COVID while the Mumbai practice was itself operating remotely.

202246

A multidisciplinary IxDT practice spanning UX, UI, frontend, backend, and project management.

Established practiceMumbaiBuild the core
Remote hiringShared methodOne quality bar
New market and talent poolBangaloreExtend the system
06

Evidence the system worked

Projects were proof,
not the plot.

Ninety-plus initiatives across radically different domains tested whether the practice could preserve rigor while changing context. TATA AIG is one visible example; the leadership outcome is that the system repeatedly produced capable teams and credible work.

90+initiatives across four years
7+industry contexts
3industry awards on the lead initiative
1shared practice system
InsuranceEnterprise SaaSBankingHealthcareB2B commerceTravelLearning
Lead initiative · General insurance

TATA AIGA four-person embedded team redesigned insurance buying around how customers decide—not how products were organised.

The work combined line-of-business personas, mobile-first information architecture, reduced form input, and a connected agent experience. It demonstrated the practice’s full system: commercial framing, team assembly, research, design, validation, and client integration.

2clicks to a quote
3 minquote completion
1.8M+monthly visitors
175K+monthly quotes
Recognition · February 2020Three awards.
One redesigned experience.
BFSI Stallion AwardsBest in General Insurance Sector19 February 2020
DOD Awards · GoldBest UX in a Website12 February 2020
DOD Awards · GoldBest UI in a Website12 February 2020
07

What four years taught me

Design leadership
is the design of
conditions.

01Capability is a product.

It has users, interfaces, failure modes, feedback loops, and a lifecycle. A team does not become a practice simply by becoming larger.

02Method creates autonomy.

A shared language lets people make aligned decisions without converting the leader into the approval layer for every project.

03Commercial fluency is design work.

Pitching, scoping, and engagement design determine whether rigorous work gets the conditions—and time—to exist.

04Scale tests what is real.

A process that works only when its author is in the room is not an operating system. It is personal craft disguised as one.

The most important thing I designed at The Minimalist was not an interface. It was a practice that could keep designing after the room became too large for one person to direct.
08

Leadership through-line

Build the system
that makes the work.

The Minimalist is where my unit of design changed. I entered thinking primarily about products and experiences. I left thinking about the organisations, methods, incentives, and decision structures that make those products possible.

That is the through-line into my work today: designing architecture and organisational capability together, so quality is not a heroic exception but a property of the system.

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